Unity, Ubuntu’s new interface, has been quite controversial even until before it’s release. A lot of people criticize it simply because they don’t like change, and other do because they think the change is going in the wrong direction. Other’s will say that Unity is the best thing that happened to computer interfaces since Xerox invented the computer interface.
I happen to believe that unity is quite good, but like any other interface, it sucks in its own special way.
Here is a list of ten things that Unity definitively doesn’t have.
- Stability. Unity is a buggy interface. I know some of you will say that the bugs will be cleaned out with time, but the fact is that it’s been released, and people are still finding bugs. That’s actually been a common point of all Ubuntu releases, so no one’s very surprised, but it would help a lot if unity were truly stable.
- Beauty. Ambiance isn’t the ugliest theme around, but in no way does it compete with Windows 7′s, Mac OS X’s, or even KDE 4′s default themes. The contrast between white and black in the theme was hard to pull off, and I have to admits it has some merits, but most of the time it just looks awkward. Some applications, like Ubuntu One, manage to use the theme to their advantage, but most are just ugly.
- Speed. The Dash–Unity’s equivalent to the application menu–is slow, and opening an aplication or a file with it is frustrating. I have to wait every time I click on the home button, then when I search for the application, and then when I select the application. In the traditional GNOME menu I used to do that in one movement, now it seems I do more waiting than working.
- Efficiency. The Dash is very badly design in terms of user input. Some tasks are quicker when done with the mouse and others when using the keyboard, which means you have to switch between input methods to get things done.
- Consistency. The unity interface is very inconsistent. There are three different types of scrollbars that you find in Ubuntu (See the Overlay Scrollbars review) and applications are written with different toolkits that follow different design principles.
- Simplicity. The Unity application menu is confusing. It’s invisible except when hovered, which means that you’ll never know where the menu you want is until your mouse is there. What makes it worse is that some applications don’t use the application menu, but you can’t know that until your mouse is stupidly hovering on
Do you like the Unity shell, or do you think it sucks? What are your top five annoyances with Unity?


